Monday, March 30, 2009

Monday, March 23, 2009

1111 Is Watching Kyle the Punked

You are inside Tarasius General Hospital, one of the city's psychiatric hospitals. The building has been completely ransacked, and has fallen into ruin. The doors to the street have been left wide open.

There are three zombies here. You recognise Kyle the Punked and Holy Frijoles.

You say "1111 Is Watching"

You fire your shotgun at Kyle the Punked for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 52 HP.

You fire your shotgun at Kyle the Punked for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 44 HP.

You fire your shotgun at Kyle the Punked for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 36 HP.

You fire your shotgun at Kyle the Punked for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 28 HP.

You fire your shotgun at Kyle the Punked for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 20 HP.

You fire your shotgun at Kyle the Punked for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 12 HP.

You fire your shotgun at Kyle the Punked for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 4 HP.

You fire at Kyle the Punked and miss.You fire at Kyle the Punked and miss.

You fire your pistol at Kyle the Punked for 5 damage. Their flak jacket absorbs 1 point of that damage. They take a Headshot and die.

You clear a body out of the building.


Sunday, March 22, 2009

inside the Hambro Building is tuttle freely

You enter the building.
You are inside the Hambro Building. The building has been completely ransacked, and has fallen into ruin. There are dried, cracked pools of blood across the floor. The doors to the street have been left wide open. Also here is tuttle freely (60HP).
There is a lone zombie here.
You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 52 HP.
You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 48 HP.
You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 44 HP.
You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 40 HP.
You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 36 HP.
You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 32 HP.
You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 28 HP.
You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 24 HP.
You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 20 HP.
You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 16 HP.
You fire at the zombie and miss.
You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 12 HP.
You fire your shotgun at the zombie for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 4 HP.

You say "1111 is watching "

You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They take a Headshot and die.

You clear a body out of the building.
You repair the damage to the building.
Using a cubicle divider, you begin to build a barricade.
Using a whiteboard, you reinforce the barricade. It's looking very strong, now - any further barricading will prevent survivors from climbing in.

You spray Eternal1111 here.

Sunday, March 15, 2009

They take a Headshot and die. They take a Headshot and die.

You are inside Rowles Way School. Half-finished work is scattered across the floor. The building has been completely ransacked, and has fallen into ruin. The floor and walls are stained with splashes of dried blood. The doors to the street have been left wide open.

Somebody has spraypainted 1111IsWatching onto a whiteboard.

There are two zombies here. You recognise morbid fascination.

You fire your shotgun at morbid fascination for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 16 HP.You fire at morbid fascination and miss.You fire at morbid fascination and miss.You fire your pistol at morbid fascination for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 12 HP.You fire your pistol at morbid fascination for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 8 HP.You fire your pistol at morbid fascination for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 4 HP.You fire your pistol at morbid fascination for 5 damage. Their flak jacket absorbs 1 point of that damage. They take a Headshot and die.

You clear a body out of the building.

You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They take a Headshot and die.

You clear a body out of the building.

You repair the damage to the building.Using a table, you begin to build a barricade.Using a locker, you reinforce the barricade.Using a chair, you reinforce the barricade.Using a chair, you reinforce the barricade.Using a chair, you reinforce the barricade.Using a filing cabinet, you reinforce the barricade.Using a chair, you reinforce the barricade.

Saturday, March 14, 2009

Fresh splashes and prints of dried blood...

You are inside the Butson Arms, an abandoned pub. Fresh splashes and prints of dried blood are smeared across the wall. The doors to the street have been left wide open. Also here is Capt Rick Grimes (20HP).

Somebody has spraypainted 1111IsWatchingYou onto a wall.

There is a lone zombie here. It's Spearmint Fur.

Since your last turn:

  • 28.73 MHz: "8 zeds outside pip, 5 outside mcm. just ta let ya guys know" (1 hour and 22 minutes ago)
  • A zombie brought down the last of the barricades. (59 minutes ago)
  • A zombie bit into you for 4 damage. (59 minutes ago)
  • The zombie's bite was infected! (You'll now take 1HP damage for every action you take, except speaking. Infection can be cured with a first aid kit.) (59 minutes ago)
  • You heard a low groaning from very close by. (58 minutes ago)

Since your last turn:

  • You lost 1HP to your infection.

You fire your shotgun at Spearmint Fur for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 52 HP.

  • You lost 1HP to your infection.

You fire your shotgun at Spearmint Fur for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 44 HP.

  • You lost 1HP to your infection.

You fire your shotgun at Spearmint Fur for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 36 HP.

  • You lost 1HP to your infection.

You fire your shotgun at Spearmint Fur for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 28 HP.

  • You lost 1HP to your infection.

You fire your shotgun at Spearmint Fur for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 20 HP.

  • You lost 1HP to your infection.

You fire your shotgun at Spearmint Fur for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 12 HP.

  • You lost 1HP to your infection.

You fire your shotgun at Spearmint Fur for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 4 HP.

You say "1111 is watching "

  • You lost 1HP to your infection.

You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They take a Headshot and die.

You clear a body out of the building. Using a metal barrel, you begin to build a barricade. Using a jukebox, you reinforce the barricade. Using a table, you reinforce the barricade. Using a jukebox, you reinforce the barricade. Using some plastic crates, you reinforce the barricade. Using a bar stool, you reinforce the barricade. Using some plastic crates, you reinforce the barricade.

The building has been quite strongly barricaded.

Friday, March 13, 2009

You say "1111 Is Watching"

You are inside the Butson Arms, an abandoned pub. The doors to the street have been left wide open. Somebody has spraypainted 1111IsWatchingYou onto a wall.

There are four zombies here. You recognise Arognor, Spearmint Fur, MigelB and Lord Styx amongst them.

There is a dead body here.

Since your last turn:

  • You lost 1HP to your infection.

You stand up, a buzzing in your ears fading away as you do so. Adrenaline rushes unsteadily through your bloodstream.

You say "1111 Is Watching"

You fire your pistol at MigelB for 5 damage.Their flak jacket absorbs 1 point of that damage. They drop to 52 HP.You fire your pistol at MigelB for 5 damage. You fire your pistol at MigelB for 5 damage. You fire your pistol at MigelB for 5 damage. You fire at MigelB and miss.You fire your pistol at MigelB for 5 damage.You fire your pistol at MigelB for 5 damage.You fire at MigelB and miss.You fire your pistol at MigelB for 5 damage.You fire at MigelB and miss.You fire your pistol at MigelB for 5 damage.You fire your pistol at MigelB for 5 damage.You fire at MigelB and miss.You fire your pistol at MigelB for 5 damage.You fire your pistol at MigelB for 5 damage.You fire your pistol at MigelB for 5 damage. You fire your shotgun at MigelB for 10 damage. Their flak jacket absorbs 2 points of that damage. They take a Headshot and die.

There are two dead bodies here. You clear a body out of the building. You clear a body out of the building.

You fire your shotgun at Spearmint Fur for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 52 HP.

You fire your shotgun at Lord Styx for 10 damage. They drop to 34 HP.

You fire at Arognor and miss.You fire your shotgun at Arognor for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 52 HP.

You are inside Rowles Way School. Half-finished work is scattered across the floor. The building has been very strongly barricaded. Also here are Sir Snoogins (50HP), Septic Tide (50HP), Ekeelo (50HP) and Dr Coriell (47HP).

Somebody has spraypainted 1111IsWatching onto a whiteboard.

Since your last turn:

  • You lost 1HP to your infection. You have 3HP remaining.

Thursday, March 12, 2009

You are tassajaramonk and you are dead....

You are tassajaramonk and you are dead.

You are inside the Butson Arms, an abandoned pub. Chairs and tables are strewn across the floor, and there is broken glass everywhere. The floor is flecked with fresh blood. The doors to the street have been left wide open.

Somebody has spraypainted 1111IsWatchingYou onto a wall.

There are five zombies here. You recognise Charles Dunedin, Arognor, Spearmint Fur, Lord Styx and MigelB amongst them.

There are two dead bodies here. You recognise Jason Henry.

Since your last turn:

Possible actions:

These aren't the droids you're looking for

You are lying outside the Butson Arms, a tall metal-and-glass pub with boarded-up windows. The building's doors have been left wide open, and you can see that the interior of the building has been ruined.

Somebody has spraypainted These aren't the droids you're looking for onto a wall.

There are two zombies here. You recognise Jackson Deal.

There are three dead bodies here.

Since your last turn:

  • A zombie brought down the last of the barricades. (6 hours and 48 minutes ago)
  • A zombie killed Brict. (5 hours and 19 minutes ago)
  • A zombie bit into you for 4 damage. (5 hours and 19 minutes ago)
  • The zombie's bite was infected! (You'll now take 1HP damage for every action you take, except speaking. Infection can be cured with a first aid kit.) (5 hours and 19 minutes ago)
  • You heard a loud and distant groaning 3 blocks to the east and 2 blocks to the north. (4 hours and 18 minutes ago)
  • Jim Orlando killed a zombie. (4 hours and 9 minutes ago)
  • Jim Orlando began to rebuild the barricades, using some plastic crates. (4 hours and 8 minutes ago)
  • You heard a loud and distant groaning 3 blocks to the east and 2 blocks to the north. (3 hours and 21 minutes ago)
  • A zombie brought down the last of the barricades. (2 hours and 26 minutes ago)
  • You heard a low groaning from somewhere nearby. (2 hours and 26 minutes ago)
  • A zombie dragged Jackson Deal out into the street. (2 hours and 25 minutes ago)
  • A zombie killed Jason Henry. (2 hours and 21 minutes ago)
  • Dr Coriell began to rebuild the barricades, using a bar stool. (1 hour and 49 minutes ago)
  • A zombie brought down the last of the barricades. (1 hour and 48 minutes ago)
  • A zombie killed Franklin Dobbs. (1 hour and 47 minutes ago)
  • A zombie clawed at you for 3 damage. (1 hour and 47 minutes ago) ...and again. ...and again. ...and again.
  • NaughtyTreeBob said "tasssa!!! I can't save you dude. If you get this in time come next door." (1 hour and 23 minutes ago)
  • A zombie clawed at you for 3 damage. (43 minutes ago)
  • The zombie grabbed hold of you! (43 minutes ago)
  • A zombie clawed at you for 3 damage. (43 minutes ago) ...and again.
  • The zombie lost its grip. (43 minutes ago) ...and again.
  • The zombie grabbed hold of you! (43 minutes ago)
  • A zombie clawed at you for 3 damage. (43 minutes ago)
  • The zombie lost its grip. (43 minutes ago)
  • A zombie clawed at you for 3 damage. (42 minutes ago)
  • The zombie grabbed hold of you! (42 minutes ago)
  • The zombie lost its grip. (42 minutes ago)
  • A zombie clawed at you for 3 damage. (42 minutes ago)
  • The zombie grabbed hold of you! (42 minutes ago)
  • A zombie clawed at you for 3 damage. (42 minutes ago)
  • The zombie lost its grip. (42 minutes ago)
  • A zombie clawed at you for 3 damage. (42 minutes ago)
  • The zombie grabbed hold of you! (42 minutes ago)
  • A zombie clawed at you for 3 damage. (42 minutes ago) ...and again. ...and again.
  • A zombie dragged you out into the street. (42 minutes ago)
  • A zombie stood up. (41 minutes ago)
  • A zombie clawed at you for 3 damage. (41 minutes ago)
  • The zombie grabbed hold of you! (41 minutes ago)
  • A zombie clawed at you for 3 damage. (41 minutes ago)
  • The zombie lost its grip. (41 minutes ago)
  • A zombie clawed at you for 3 damage. (41 minutes ago)
  • The zombie grabbed hold of you! (41 minutes ago)
  • A zombie clawed at you for 3 damage. (41 minutes ago)
  • You were killed by a zombie. (41 minutes ago)

You are dead.

Monday, March 9, 2009

all things are impermanent...

You are inside a factory. Fresh splashes and prints of dried blood are smeared across the wall. The doors to the street have been left wide open. Also here are SpartanHealer (44HP), Doug Shaftoe (56HP), Ekeelo (51HP), PacDummy (51HP), danmal (46HP), NaughtyTreeBob (51HP) and jenna green (52HP).

The building has been decorated with a cubist sculpture.

There is a group of nine zombies here. You recognise Igottawallet amongst them.

There are two dead bodies here.

Since your last turn:

  • A zombie brought down the last of the barricades. (59 minutes ago)
  • A zombie killed oblivion2k. (59 minutes ago)
  • A zombie said "-....." (57 minutes ago)
  • A zombie killed newfie2. (49 minutes ago)
  • 28.73 MHz: "sir valere, welcome to mcm, from people here in pip :D" (47 minutes ago)
  • A zombie killed Mark McCormick. (44 minutes ago)
  • A zombie fed on a corpse. (43 minutes ago) ...and again.
  • A zombie bit into you for 4 damage. (40 minutes ago)
  • The zombie's bite was infected!
  • You heard a loud groaning from very close by. (21 minutes ago)
  • A zombie destroyed the generator. (20 minutes ago)
  • A zombie dragged Charles Dunedin out into the street. (20 minutes ago)
  • A zombie dragged rukasu15 out into the street. (19 minutes ago)
  • A zombie dragged jenjen88 out into the street. (14 minutes ago)
  • A zombie dragged palmala anderson out into the street. (13 minutes ago)
  • A zombie fed on a corpse. (13 minutes ago)
  • A zombie said "Rrh arrh hra grrng rh rrh." (12 minutes ago)
There are two dead bodies here.
  • You lost 1HP to your infection.

You fire your shotgun at ZombieElvis for 10 damage.

You say "the awakened one said that all things are impermanent... thus the cycle of birth and death continues for eternity until the wheel of Karma is broken... until we meet again my friends...."

You return the generator to full working order....

You are inside a factory. The doors to the street have been left wide open. Also here are oblivion2k (56HP), rukasu15 (40HP), Septic Tide (50HP), jenna green (56HP), palmala anderson (48HP), Charles Dunedin (45HP), Mark McCormick (55HP), SpartanHealer (38HP), Doug Shaftoe (60HP), Ekeelo (55HP), PacDummy (55HP), Chutney Bermuda (55HP), newfie2 (45HP), NaughtyTreeBob (55HP), jenjen88 (55HP) and danmal (59HP).

A damaged portable generator has been set up here. It is running. The building has been decorated with a cubist sculpture.

There are two zombies here.

Since your last turn:

  • A zombie brought down the last of the barricades. (26 minutes ago)
  • You heard a loud groaning from very close by. (26 minutes ago) ...and again. (24 minutes ago)
  • danmal began to rebuild the barricades, using some iron bars. (15 minutes ago)
  • A zombie brought down the last of the barricades. (2 minutes ago)
You drag some girders towards the doors, but the zombies lurch into your way.You drag a desk towards the doors, but the zombies lurch into your way.Dragging some plastic sheeting past the zombies, you begin to build a barricade.

You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 16 HP. You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 12 HP.You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 8 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 4 HP.You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They take a Headshot and die.

There is a dead body here.

You clear a body out of the building.

Using some chairs, you reinforce the barricade.Using a table, you reinforce the barricade.Using some plastic sheeting, you reinforce the barricade.Using a vending machine, you reinforce the barricade. Using some iron bars, you reinforce the barricade. Using a locker, you reinforce the barricade. The building has been very strongly barricaded.

You return the generator to full working order.

Sunday, March 8, 2009

1111IsWatching

You are inside the Flooks Building. The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories. The laboratories have been ruined, with broken equipment smashed to the floor. A thin layer of dust covers the debris. The floor and walls are stained with splashes of dried blood. The doors to the street have been left wide open.

Somebody has spraypainted keep EHB++ ENTRY POINT 1 SOUTH 3 EAST. KILL ZEDS!! onto a wall.

There are two zombies here.

You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 24 HP.

You fire at the zombie and miss.You fire at the zombie and miss.You fire at the zombie and miss.You fire at the zombie and miss.

You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 20 HP.

You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 16 HP.

You fire your shotgun at the zombie for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 8 HP.

You fire at the zombie and miss.You fire at the zombie and miss.

You fire your shotgun at the zombie for 10 damage. Their rotten flesh absorbs 2 points of that damage. They take a Headshot and die.You clear a body out of the building.

There is a lone zombie here.

You fire your shotgun at the zombie for 10 damage. They take a Headshot and die.

You clear a body out of the building.

You repair the damage to the building.

Using a whiteboard, you begin to build a barricade.Using some empty boxes, you reinforce the barricade.Using a wooden crate, you reinforce the barricade.Using a drinks machine, you reinforce the barricade.Using a bookshelf, you reinforce the barricade.Using a sofa from the lobby, you reinforce the barricade.Using a table, you reinforce the barricade.Using a desk, you reinforce the barricade.Using an empty medical cabinet, you reinforce the barricade.Using an empty medical cabinet, you reinforce the barricade. It's looking very strong, now - any further barricading will prevent survivors from climbing in.

You hook the generator up.

You refuel the generator.

You spray 1111IsWatching here.