Thursday, April 30, 2009

the last of the barricades...

You are inside Tolman Power Station. The doors to the street have been left wide open. Also here are Desman Metzger (46HP) and James Eastgate (60HP).

A portable generator has been set up here. It is running.

Somebody has spraypainted Everlasting1111 onto a wall.

There is a lone zombie here.

Since your last turn:

  • A zombie brought down the last of the barricades. (6 minutes ago)
  • Using some plastic sheeting, you reinforce the barricade.
  • A zombie brought down the last of the barricades. (25 minutes ago)
  • Using some sheets of corrugated iron, you begin to build a barricade.
  • A zombie brought down the last of the barricades. (8 minutes ago)
  • You heard a low groaning from very close by. (8 minutes ago)
  • Using a broken door, you begin to build a barricade.

inside Tolman Power Station

You are inside Tolman Power Station. The building has been heavily barricaded. Also here are James Eastgate (53HP), Desman Metzger (46HP), Franklin Dobbs (39HP), Capt Rick Grimes (60HP) and Paradoxin (60HP).

A portable generator has been set up here. It is running.

Somebody has spraypainted Everlasting1111 onto a wall.

Since your last turn:

  • Paradoxin said "Hi guys :-) hm... lightly... not good... i take some APs for cading" (34 seconds ago)
  • Capt Rick Grimes said "Yay Paradoxin! As you can see we are in trouble here, but we're having fun" (3 seconds ago)

You say "Horay! Paradoxin is here to help! They've been clawing at the 'cades all morning not sure if we can last much longer like this... keep 'cadin' you guys!!! 1111tothedeath!"

Tuesday, April 28, 2009

Let there be L1111GHT!

harvey hardcore revivified you

You are inside Tolman Power Station. The control consoles have been smashed, the storerooms ruined. The wreckage is thick with dust. The doors to the street have been secured. Also here is harvey hardcore (60HP).

There are two dead bodies here. One of them smells strange. You recognise James Eastgate.

Since your last turn:

  • A zombie killed a zombie. (30 minutes ago)
  • A zombie clawed at you for 3 damage. (30 minutes ago) (They're still here.)
  • The zombie grabbed hold of you! (30 minutes ago)
  • A zombie fed on a corpse. (30 minutes ago) ...and again. ...and again. ...and again. ...and again. ...and again. ...and again.
  • 28.73 MHz: *crash* *static* *silence* (24 minutes ago)
  • 28.73 MHz: "New Yorks alright is you like saxophones." (17 minutes ago)
  • harvey hardcore revivified a zombie. (2 minutes ago)

Since your last turn:

  • You lost 1HP to your infection.

You stand up, a buzzing in your ears fading away as you do so. Adrenaline rushes unsteadily through your bloodstream.

Monday, April 27, 2009

You maul Mhrnr and grab hold of their torn and blood-soaked dark blue jacket

You are inside a warehouse. Hundreds of cardboard boxes are piled to the ceiling. The floor is flecked with fresh blood. The doors to the street have been left wide open. Also here is Poor Dead John (29HP).

A portable generator has been set up here. It is running. The building has been decorated with a fire-damaged painting and a torn painting.

Somebody has spraypainted 1111isStillwatching onto a wall.

There is a lone zombie here.

Since your last turn:

  • A zombie brought down the last of the barricades. (1 minute ago)
  • You heard a low groaning from very close by. (58 seconds ago)
  • A zombie bit into you for 4 damage. (41 seconds ago)
  • The zombie's bite was infected! (You'll now take 1HP damage for every action you take, except speaking. Infection can be cured with a first aid kit.) (41 seconds ago)
  • A zombie clawed at you for 3 damage. (21 seconds ago)
  • The zombie grabbed hold of you! (21 seconds ago)
  • A zombie clawed at you for 3 damage. (17 seconds ago) ...and again. (10 seconds ago) ...and again. (5 seconds ago) ...and again. (2 seconds ago)
  • You were killed by a zombie. (2 seconds ago)

You are dead.

You stand up.

You maul Mhrnr for 3 damage, and grab hold of their torn and blood-soaked dark blue jacket. They drop to 32 HP.

Gripping Mhrnr by the shoulders, you crush them for 3 damage. They drop to 29 HP.

Gripping Mhrnr by the shoulders, you crush them for 3 damage. They drop to 26 HP.

Gripping Mhrnr by the shoulders, you crush them for 3 damage. They drop to 23 HP.

Your attack does no damage. You lose your grip on Mhrnr.

You maul Mhrnr for 3 damage, and grab hold of their torn and blood-soaked dark blue jacket. They drop to 20 HP.

Your attack does no damage. You lose your grip on Mhrnr.

You attack Mhrnr and miss.

You maul Mhrnr for 3 damage, and grab hold of their torn and blood-soaked dark blue jacket. They drop to 17 HP.

Your attack does no damage. You lose your grip on Mhrnr.

You maul Mhrnr for 3 damage, and grab hold of their torn and blood-soaked dark blue jacket. They drop to 14 HP.

Your attack does no damage. You lose your grip on Mhrnr.

You attack Mhrnr and miss.You attack Mhrnr and miss.

You maul Mhrnr for 3 damage, and grab hold of their torn and blood-soaked dark blue jacket. They drop to 11 HP.

Gripping Mhrnr by the shoulders, you crush them for 3 damage. They drop to 8 HP.

Gripping Mhrnr by the shoulders, you crush them for 3 damage. They drop to 5 HP.

Your attack does no damage. You lose your grip on Mhrnr.

You attack Mhrnr and miss.You attack Mhrnr and miss.

You maul Mhrnr for 3 damage, and grab hold of their torn and blood-soaked dark blue jacket. They die...


1111=DeathToAllZombies

You are inside a factory. The floor and walls are marked with splashes of blood. The doors to the street have been left wide open. Also here are Aves Birdman (60HP), RichardCranium2 (56HP) and Anna Wolf (43HP).

The building has been decorated with a European painting.

Somebody has spraypainted ENVY CONTROLLED KEEP AT EHB onto a wall.

There is a mob of thirteen zombies here. You recognise Nacirema americaN amongst them.

You say "1111=DeathToAllZombies"

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 56 HP.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 52 HP.

  • You lost 1HP to your infection.

You fire at Nacirema americaN and miss.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 48 HP.

  • You lost 1HP to your infection.

You fire at Nacirema americaN and miss.

  • You lost 1HP to your infection.

You fire at Nacirema americaN and miss.

  • You lost 1HP to your infection.

You fire at Nacirema americaN and miss.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 44 HP.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 40 HP.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 36 HP.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 32 HP.

Your pistol is out of ammunition.You reload your pistol.You reload your pistol.You reload your pistol.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 28 HP.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 24 HP.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 20 HP.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 16 HP.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 12 HP.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 8 HP.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 4 HP.

  • You lost 1HP to your infection.

You fire at Nacirema americaN and miss.

  • You lost 1HP to your infection.

You fire at Nacirema americaN and miss.

  • You lost 1HP to your infection.

You fire your pistol at Nacirema americaN for 5 damage. Their rotten flesh absorbs 1 point of that damage. They take a Headshot and die.

You clear a body out of the building.



ENVY CONTROLLED

You are inside a factory. The floor and walls are marked with splashes of blood. The doors to the street have been left wide open. Also here are Aves Birdman (60HP), RichardCranium2 (56HP) and Anna Wolf (43HP).

The building has been decorated with a European painting.

Somebody has spraypainted ENVY CONTROLLED KEEP AT EHB onto a wall.

There is a mob of thirteen zombies here.

Since your last turn:

  • hbk710 said "is the zed in rowcliff a rotter, if so when a genny is in we could revive," (9 hours and 30 minutes ago)
  • A zombie brought down the last of the barricades. (8 hours and 51 minutes ago)
  • You heard a loud groaning from very close by. (8 hours and 50 minutes ago)
  • Lemoneye said "Nina with a name like duck you should really learn to...cheers!" (8 hours and 49 minutes ago)
  • Lemoneye killed Nina Ducks. (8 hours and 49 minutes ago)
  • Ricket Johnnyfingers killed Raraken. (8 hours and 48 minutes ago)
  • A zombie killed Cardinal Biggles. (8 hours and 48 minutes ago)
  • Lemoneye said "zombies, break ins, and killers...oh my! what is the world comming to?" (8 hours and 45 minutes ago)
  • Lemoneye killed Mariala. (8 hours and 45 minutes ago)
  • A zombie killed Xenophobic Sponge. (8 hours and 37 minutes ago)
  • 28.73 MHz: "Hey MCM! Have a dance on me!" (6 hours and 16 minutes ago)
  • 28.73 MHz: "http://www.youtube.com/watch?v=nYyF-62G0UY" (6 hours and 15 minutes ago)
  • Baws said "Whoever lives go where I said to go earlier." (5 hours and 43 minutes ago)
  • You heard a loud groaning from very close by. (5 hours and 39 minutes ago)
  • Poor Dead John killed a zombie. (5 hours and 29 minutes ago)
  • A zombie destroyed the generator. (5 hours and 16 minutes ago)
  • Lord Zedicus began to rebuild the barricades, using a length of pipe. (5 hours and 8 minutes ago)
  • A zombie brought down the last of the barricades. (4 hours and 40 minutes ago)
  • You heard a loud groaning from very close by. (4 hours and 39 minutes ago)
  • hbk710 said "i wont make the 7pm showing, but it seems safer to go there now, see you later" (4 hours and 39 minutes ago)
  • A zombie dragged Willem Greater out into the street. (4 hours and 7 minutes ago)
  • A zombie dragged Lord Zedicus out into the street. (4 hours and 7 minutes ago)
  • A zombie bit into you for 4 damage. (4 hours and 6 minutes ago)
  • The zombie's bite was infected! (You'll now take 1HP damage for every action you take, except speaking. Infection can be cured with a first aid kit.) (4 hours and 6 minutes ago)
  • You heard a loud groaning from very close by. (3 hours and 40 minutes ago)
  • A zombie killed Dez Ghostfyre. (2 hours and 44 minutes ago)
  • You heard a loud groaning from very close by. (2 hours and 43 minutes ago) ...and again.
  • Mark Flinn Thompson healed you for 5 HP. (2 hours and 36 minutes ago)
  • 28.73 MHz: "lol so true (silentninja92)" (2 hours and 36 minutes ago)
  • Dez Ghostfyre rose from the dead as a zombie. (1 hour and 55 minutes ago)
  • Mick McManix began to rebuild the barricades, using some plastic sheeting. (1 hour and 45 minutes ago)
  • A zombie brought down the last of the barricades. (1 hour and 32 minutes ago)
  • You heard a loud groaning from very close by. (1 hour and 32 minutes ago) ...and again. (1 hour and 30 minutes ago)
  • A zombie killed B0is. (1 hour and 24 minutes ago)
  • A zombie dragged Raquel Hernandez out into the street. (18 minutes ago)
  • A zombie bit into you for 4 damage. (17 minutes ago)
  • The zombie's bite was infected! (You'll now take 1HP damage for every action you take, except speaking. Infection can be cured with a first aid kit.) (17 minutes ago)
  • You heard a low groaning from very close by. (16 minutes ago)
  • A zombie clawed at you for 3 damage. (15 minutes ago)
  • The zombie grabbed hold of you! (15 minutes ago)
  • A zombie clawed at you for 3 damage. (15 minutes ago) ...and again. ...and again. ...and again. ...and again.
  • The zombie lost its grip. (15 minutes ago)

Tuesday, April 21, 2009

Convergence1111

You are inside Woodroffe Mall.

A portable generator has been set up here. It is running low on fuel, and powering a radio transmitter that's currently set to 28.73 MHz.

Somebody has spraypainted Convergence1111 onto a wall.

You broadcast "Attn: MCM & friends. Squadron1111 had rebuilt Kersley " on 28.73 MHz.


You broadcast "Mansion and is moving on to strike next target..." on 28.73 MHz.

Monday, April 20, 2009

Squadron1111 retreat....

You are in the billiard room of Kersley Mansion. The floor is flecked with fresh blood. The doors to the street have been left wide open. Also here is shamblepus (60HP).

Somebody has spraypainted 1111 Forever NEVER SURRENDER TO THE ZOMBIES!!! onto a wall.

There are four zombies here. You recognise Truness amongst them.

There is a dead body here. It's James Eastgate.

Since your last turn:

  • A zombie brought down the last of the barricades. (13 minutes ago)
  • A zombie destroyed the generator. (12 minutes ago)
  • You heard a low groaning from very close by. (12 minutes ago)
  • A zombie killed James Eastgate. (11 minutes ago)
  • A zombie clawed at you for 3 damage. (11 minutes ago)
  • The zombie grabbed hold of you! (11 minutes ago)
  • The zombie lost its grip. (11 minutes ago)
  • A zombie clawed at you for 3 damage. (11 minutes ago)
  • The zombie grabbed hold of you! (11 minutes ago)
  • The zombie lost its grip. (11 minutes ago)
  • A zombie clawed at you for 3 damage. (10 minutes ago)
  • The zombie grabbed hold of you! (10 minutes ago)
  • A zombie clawed at you for 3 damage. (10 minutes ago)
  • A zombie fed on a corpse. (10 minutes ago)
  • A zombie clawed at you for 3 damage. (10 minutes ago) ...and again.
  • The zombie grabbed hold of you! (10 minutes ago)
  • A zombie clawed at you for 3 damage. (10 minutes ago) ...and again. ...and again. ...and again. ...and again.
  • The zombie lost its grip. (10 minutes ago)
  • A zombie clawed at you for 3 damage. (10 minutes ago)
  • The zombie grabbed hold of you! (10 minutes ago)
  • A zombie clawed at you for 3 damage. (10 minutes ago)
  • The zombie lost its grip. (10 minutes ago)
  • You heard a low groaning from very close by. (10 minutes ago) ...and again.
You say "Squadron1111 retreat, but we'll be back with lotsa guns... hahahahah!!!!"

1111 Forever NEVER SURRENDER

You are in the billiard room of Kersley Mansion. The building has been extremely heavily barricaded. Also here are shamblepus (60HP) and James Eastgate (60HP).

A portable generator has been set up here. It is running.

Somebody has spraypainted 1111 Forever NEVER SURRENDER TO THE ZOMBIES!!! onto a wall.

Since your last turn:

  • Stark Senap began to rebuild the barricades, using a broken door. (11 hours and 51 minutes ago)
  • 28.73 MHz: "SEE I TOLD YOU SO MERE BYSTANDER.. NAH NAH!" (8 hours and 33 minutes ago)
  • shamblepus said "All is well in the Kersley Mansion!" (7 hours and 44 minutes ago)
  • 28.73 MHz: "Has anyone seen a guy called Wrage? Please respond" (7 hours and 19 minutes ago)
  • James Eastgate installed a generator in the building. (6 hours and 15 minutes ago)
  • James Eastgate said "BLADOW!!!! What's up now!" (6 hours and 14 minutes ago)
  • shamblepus refuelled the generator. (6 hours and 11 minutes ago)
  • shamblepus said "BLOOOOOJSHSH!!!" (6 hours and 10 minutes ago)

You have -23 Action Points remaining.

You enter the building.

You are in the billiard room of Kersley Mansion. The building has been completely ransacked, and has fallen into ruin. Small weeds and vines are beginning to grow in the dusty wreckage. The doors to the street have been left wide open.

Somebody has spraypainted Harpo onto a wall.

There is a lone zombie here. There are two dead bodies here.

You clear a body out of the building.You clear a body out of the building.

You say "1111 Is Watching"

You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 32 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 28 HP.You fire at the zombie and miss.You fire your shotgun at the zombie for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 20 HP.You fire your shotgun at the zombie for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 12 HP.You fire your shotgun at the zombie for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 4 HP.You fire your pistol at the zombie for 5 damage. Their rotten flesh absorbs 1 point of that damage. They take a Headshot and die.

You clear a body out of the building.

You spray 1111 Forever NEVER SURRENDER TO THE ZOMBIES!!! here.

You repair the damage to the building.

Exhausted, you can go no further.You have run out of Action Points.You are asleep.You have -23 Action Points remaining.

Friday, April 17, 2009

Somebody has spraypainted NoEscape@1111 onto a wall.

You enter the building.

You are in the billiard room of Kersley Mansion. The building has been completely ransacked, and has fallen into ruin. Small weeds and vines are beginning to grow in the dusty wreckage. The doors to the street have been left wide open.

Somebody has spraypainted NoEscape@1111 onto a wall.

There are five zombies here. You recognise Truness amongst them.

You fire your pistol at Truness for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 56 HP.You fire at Truness and miss.You fire at Truness and miss.You fire at Truness and miss.You fire your pistol at Truness for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 52 HP.You fire your pistol at Truness for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 48 HP.You fire your pistol at Truness for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 44 HP.You fire at Truness and miss.You fire your pistol at Truness for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 40 HP.You fire your pistol at Truness for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 36 HP.You fire at Truness and miss.You fire your pistol at Truness for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 32 HP.You fire at Truness and miss.You fire your shotgun at Truness for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 24 HP.You fire at Truness and miss.You fire at Truness and miss.You reload your shotgun.You fire your shotgun at Truness for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 16 HP.You reload your pistol.You reload your pistol.You fire your pistol at Truness for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 12 HP.You fire at Truness and miss.You fire your pistol at Truness for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 8 HP.You fire at Truness and miss.You fire your pistol at Truness for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 4 HP.You fire your pistol at Truness for 5 damage. Their rotten flesh absorbs 1 point of that damage. They take a Headshot and die.

You clear a body out of the building.

You reload your pistol.

You say "1111 Is Watching"

Monday, April 13, 2009

Thus Spoke the Buddha: All Life is Suffering

You are inside St John's Cathedral. The building has been extremely heavily barricaded. Also here are Kief Haalakh (60HP), Jwallner (50HP), Takano Mitsuru (60HP), shamblepus (60HP) and Viktor Lev Koslov (60HP).
A portable generator has been set up here. It is running low on fuel, and powering a radio transmitter that's currently set to 26.34 MHz. One of the cathedral's side rooms has been been decorated with three skulls and a monkey skeleton.
You broadcast "Thus Spoke the Buddha: All Life is Suffering, no one escapes" on 26.34 MHz.
You broadcast "In Malton suffering abounds among Man & Zed alike..........." on 26.34 MHz.
You broadcast "But there is a way to escape suffering and pain and biting" on 26.34 MHz.
You broadcast "It is to seek the Nibanna of Annihilation, pure Extinction" on 26.34 MHz.
You broadcast "वज्रच्छेदिका प्रज्ञापारमितासूत्र Vajracchedikā-prajñāpāramitā-sūtra" on 26.34 MHz.
You broadcast "Only utter extermination can bring cease to endless agony..." on 26.34 MHz.

I tassajaramonk shall preach...

You are inside St John's Cathedral. The building has been extremely heavily barricaded. Also here are Kief Haalakh (60HP), Jwallner (50HP) and Viktor Lev Koslov (60HP).

A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 26.34 MHz. One of the cathedral's side rooms has been been decorated with three skulls and a monkey skeleton.

Somebody has spraypainted Spiritual Home of The Spanish Inquisition! onto a wall.

You broadcast "Greetings St Johns Cathedral. I tassajaramonk shall preach" on 26.34 MHz.

You broadcast "in the NW corner on Buddha as Zombie, in 3 hours time..." on 26.34 MHz.

Exhausted, you can go no further.

Goodbye Fort Creedy

Sunday, April 12, 2009

Squadron1111:Mission Extermination

You are inside Fort Creedy gatehouse, standing beneath an overhang from the military complex's main wall. The gates leading out into the city have been very strongly barricaded. Also here are PinkusMagina (56HP), Chimerix (60HP), TheHobo (50HP), Kaydara (60HP), killacide (50HP), Dorian Hamilton (50HP), Noa Adams (60HP), Roy742 (60HP), Mercintal (60HP), Krankovich (60HP), Sandvich (60HP), Jaffa Cake Man (60HP), Gwen Seth (60HP), TerminalFailure (50HP), LBR II (59HP), A Dancing Fool (60HP), Sgt Lazlow (60HP), Mike Cronis (60HP), LimeLemon93 (50HP), 1337trenchcoat (60HP), tod barrow (60HP), JoeBruno (52HP), azurak tribal (55HP), Officer Raleigh (59HP), PA Horrible (50HP), CrazEd DoCT0R (50HP), Paddy Dad (60HP), JasonReeves (51HP) and Kim Wilde (50HP).

A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 28.73 MHz.

Somebody has spraypainted ◊ Welcome to FC ◊ Please keep @ VSB+2 ◊ onto a wall.

You broadcast "This is Tassajaramonk reporting from Fort Creedy.,,," on 28.73 MHz.

You broadcast "Squadron1111:Mission Extermination is complete, fort lit..." on 28.73 MHz.

.

breezeblocks...

You are inside Fort Creedy gatehouse, standing beneath an overhang from the military complex's main wall. The gates hang open at uneven angles.

Since your last turn:

  • A zombie brought down the last of the barricades. (15 minutes ago)
  • You heard a loud groaning from very close by. (14 minutes ago)
Using a broken road barrier, you begin to build a barricade.The gates leading out into the city have been loosely barricaded.

Using some sandbags, you reinforce the barricade.Using some sandbags, you reinforce the barricade.The gates leading out into the city have been lightly barricaded.

Using some breezeblocks, you reinforce the barricade.Using some empty boxes, you reinforce the barricade.The gates leading out into the city have been quite strongly barricaded.

Using an empty crate, you reinforce the barricade.Using some breezeblocks, you reinforce the barricade.Using some breezeblocks, you reinforce the barricade.
Exhausted, you can go no further.

A zombie dragged Risk201 out into the street.

  • A zombie brought down the last of the barricades. (35 minutes ago)
  • A zombie dragged Risk201 out into the street. (33 minutes ago)
You are standing outside Fort Creedy gatehouse, twin guard posts overlooking a pair of heavy metal gates that block the road into the military base. The gates have been very strongly barricaded. Also here is Risk201 (54HP).

Lights are on inside.

There are 85 dead bodies here. You recognise FishPilot, D Fruit, Doktor Tod, Dupek2, El Dupa, Zafel, Night of the Me, Corpse567, Kung Fu Zombie, Jonny Napalm tha 2nd, Dupek, Corpsedrench, Shambling Cutie, Cidd phoenixia, woggleg and Sgt Napalm amongst them.

You restore 10 hit points to Risk201, taking them to 54.

Saturday, April 11, 2009

Franklin Dobbs killed a zombie, Capt Rick Grimes killed a zombie....and another

You are inside Fort Creedy gatehouse, standing beneath an overhang from the military complex's main wall. The floor is flecked with fresh blood. The gates leading out into the city have been very strongly barricaded. Also here are Baron von Goldrock (56HP), DavidButler (46HP), GaylordWadsworth (60HP), PinkusMagina (56HP), Emma Welsford (56HP), Dimitri Irakov (46HP), Roy742 (56HP), Chimerix (56HP) and Capt Rick Grimes (60HP).

Somebody has spraypainted Keep At VSB+2, Protected by CDF onto a wall.

Since your last turn:

  • Snimm healed you for 10 HP. (5 hours and 18 minutes ago)
  • A zombie brought down the last of the barricades. (5 hours and 15 minutes ago)
  • A zombie killed Dupek5. (5 hours and 14 minutes ago)
  • Dupek5 rose from the dead as a zombie. (5 hours and 13 minutes ago)
  • A zombie killed Permanganate. (5 hours and 11 minutes ago)
  • A zombie bit into you for 4 damage. (5 hours and 10 minutes ago)
  • The zombie's bite was infected! (You'll now take 1HP damage for every action you take, except speaking. Infection can be cured with a first aid kit.) (5 hours and 10 minutes ago)
  • A zombie killed Devin Harris. (exactly 5 hours ago)
  • shamblepus began to rebuild the barricades, using some planks. (4 hours and 59 minutes ago)
  • shamblepus healed you for 10 HP. (4 hours and 57 minutes ago)
  • A zombie brought down the last of the barricades. (4 hours and 54 minutes ago)
  • You heard a loud groaning from very close by. (4 hours and 54 minutes ago)
  • A zombie dragged beefgod out into the street. (4 hours and 53 minutes ago)
  • A zombie dragged Pvt Christopher out into the street. (4 hours and 52 minutes ago)
  • Benjamin Tanner killed a zombie. (4 hours and 30 minutes ago)
  • Benjamin Tanner said "DEFEND THE GATE HOUSE!" (4 hours and 29 minutes ago)
  • Hungo killed a zombie. (4 hours and 26 minutes ago)
  • Eric Dallas killed a zombie. (4 hours and 23 minutes ago)
  • Kaydara killed a zombie. (4 hours and 18 minutes ago)
  • Kaydara began to rebuild the barricades, using a roadsign. (4 hours and 18 minutes ago)
  • Ltbird killed a zombie. (4 hours and 2 minutes ago) ...and another. (4 hours and 1 minute ago)
  • A zombie brought down the last of the barricades. (3 hours and 54 minutes ago)
  • You heard a loud groaning from very close by. (3 hours and 53 minutes ago)
  • A zombie clawed at you for 3 damage. (3 hours and 53 minutes ago)
  • The zombie grabbed hold of you! (3 hours and 53 minutes ago)
  • A zombie bit into you for 4 damage. (3 hours and 53 minutes ago)
  • The zombie's bite was infected! (You'll now take 1HP damage for every action you take, except speaking. Infection can be cured with a first aid kit.) (3 hours and 53 minutes ago)
  • The zombie lost its grip. (3 hours and 52 minutes ago)
  • A zombie said "Mrh?" (3 hours and 35 minutes ago)
  • A zombie killed Benjamin Tanner. (3 hours and 31 minutes ago)
  • DavidButler killed a zombie. (3 hours and 29 minutes ago)
  • PinkusMagina killed a zombie. (3 hours and 20 minutes ago)
  • 28.73 MHz: "VSB++" (3 hours and 13 minutes ago)
  • A zombie said "Mrh" (3 hours and 10 minutes ago)
  • A zombie said "Mrh?" (3 hours and 10 minutes ago)
  • Franklin Dobbs killed a zombie. (2 hours and 48 minutes ago)
  • A zombie killed Thilisus. (2 hours and 46 minutes ago)
  • Emma Welsford killed a zombie. (2 hours and 42 minutes ago)
  • Emma Welsford began to rebuild the barricades, using a metal pole. (2 hours and 42 minutes ago)
  • Emma Welsford revivified a zombie. (2 hours and 42 minutes ago)
  • Emma Welsford said "Don't dump this body - it's someone who needed a revive." (2 hours and 41 minutes ago)
  • Emma Welsford said "Check the other zed with a DNA extractor before you kill it, too - it's probably a friendly in need of revive." (2 hours and 41 minutes ago)
  • pres one killed a zombie. (2 hours and 30 minutes ago)
  • A zombie brought down the last of the barricades. (2 hours and 25 minutes ago)
  • Dimitri Irakov began to rebuild the barricades, using some breezeblocks. (2 hours and 22 minutes ago)
  • Cpl O'Reilly said "8 zacks outside" (1 hour and 42 minutes ago)
  • A zombie brought down the last of the barricades. (55 minutes ago)
  • You heard a loud groaning from very close by. (54 minutes ago)
  • A zombie dragged Goibhniu out into the street. (54 minutes ago)
  • A zombie killed shambler100. (53 minutes ago)
  • Alphagogo said "*sigh*" (51 minutes ago)
  • Alphagogo killed a zombie. (50 minutes ago)
  • Alphagogo said "DAMMIT AS SOON AS I'M DONE KILLING THE FIRST ANOTHER WALKS IN!" (49 minutes ago)
  • Alphagogo said "ugh, fuck this I'm outta ap anyway" (49 minutes ago)
  • You heard a loud groaning from very close by. (34 minutes ago)
  • A zombie killed Steg O Sawus. (33 minutes ago)
  • A zombie dragged tadaskay out into the street. (29 minutes ago)
  • A zombie dragged ChrisLegan out into the street. (28 minutes ago)
  • You heard a low groaning from very close by. (27 minutes ago)
  • Capt Rick Grimes killed a zombie. (7 minutes ago) ...and another. (5 minutes ago)
  • Capt Rick Grimes began to rebuild the barricades, using some planks. (5 minutes ago)
  • Capt Rick Grimes said "VSB++. Well met tassajara. I just couldn't stand the thought of you guys over here having fun without me." (4 minutes ago)

Using some rubble, you begin to build a barricade

You are inside Fort Creedy gatehouse, standing beneath an overhang from the military complex's main wall. The floor is flecked with fresh blood. The gates leading into the base have been secured. Also here are Pvt Christopher (49HP), shamblepus (53HP), ChrisLegan (53HP), Permanganate (55HP), Jaffa Cake Man (50HP), beefgod (43HP), Baron von Goldrock (56HP), tadaskay (53HP) and Roger Doger (55HP).

Somebody has spraypainted Keep VSB! onto a wall.

There is a lone zombie here. It's Doktor Tod.

Since your last turn:

  • A zombie brought down the last of the barricades. (11 seconds ago)
You drag some rubble towards the doors, but the zombies lurch into your way.
    • A zombie dragged Leo Tanner out into the street. (19 seconds ago)
    • You lost 1HP to your infection.

    Using some sandbags, you begin to build a barricade.


  • You lost 1HP to your infection.

Using some rubble, you begin to build a barricade.

The lights went out in Fort Creedy armoury...

You are inside Fort Creedy gatehouse, standing beneath an overhang from the military complex's main wall. The floor is flecked with fresh blood. The gates leading into the base have been secured. Also here are Mike Cronis (50HP), Pvt Christopher (60HP), azombiesdeath (25HP), shamblepus (53HP), ChrisLegan (53HP), Permanganate (55HP), Jaffa Cake Man (50HP), Leo Tanner (42HP), beefgod (43HP), Baron von Goldrock (56HP) and tadaskay (53HP).

Somebody has spraypainted Keep VSB! onto a wall.

There are three zombies here.

Since your last turn:

  • The lights went out in Fort Creedy armoury. (8 hours and 10 minutes ago)
  • LBR II said "Zed with 15 HP outside. Finish him." (8 hours and 1 minute ago)
  • shamblepus healed you for 10 HP. (6 hours and 12 minutes ago)
  • 28.73 MHz: "Nellie Harmon, re your Greentown request earlier," (4 hours and 23 minutes ago)
  • 28.73 MHz: "things are looking pretty good up here now." (4 hours and 22 minutes ago)
  • A zombie brought down the last of the barricades. (2 hours and 46 minutes ago)
  • Lazarus12 began to rebuild the barricades, using a metal pole. (2 hours and 39 minutes ago)
  • beefgod said "any other civilian consumers out there?" (2 hours and 14 minutes ago)
  • GundamX67 said "Still arounf 7 possible ZEDs outside. I'll help out again once I regen with AP." (1 hour and 15 minutes ago)
  • The lights came on inside Fort Creedy armoury. (1 hour and 10 minutes ago)
  • A zombie brought down the last of the barricades. (42 minutes ago)
  • A zombie dragged Walter Gilman out into the street. (39 minutes ago)
  • You heard a loud groaning from very close by. (38 minutes ago)
  • A zombie killed Firefighter dwade. (36 minutes ago)
  • Alec Swann began to rebuild the barricades, using a metal pole. (35 minutes ago)
  • A zombie brought down the last of the barricades. (22 minutes ago)
  • You heard a loud groaning from very close by. (22 minutes ago)
  • A zombie bit into you for 4 damage. (20 minutes ago)
  • The zombie's bite was infected! (You'll now take 1HP damage for every action you take, except speaking. Infection can be cured with a first aid kit.) (20 minutes ago)

Friday, April 10, 2009

The gates leading into the base have been secured...

You are inside Fort Creedy gatehouse, standing beneath an overhang from the military complex's main wall. Thick trails of blood are smeared across the walls and floor. The gates leading into the base have been secured.

Somebody has spraypainted Back fiendz!!!! onto a wall.

There is a dead body here.

You repair the damage to the building.

Using some sandbags, you begin to build a barricade.Using a metal pole, you reinforce the barricade.Using some sandbags, you reinforce the barricade.Using an empty crate, you reinforce the barricade.Using an empty crate, you reinforce the barricade.

Exhausted, you can go no further.....

The gates hang open at uneven angles...

You are inside Fort Creedy gatehouse, standing beneath an overhang from the military complex's main wall. The building has been completely ransacked, and has fallen into ruin. Thick trails of blood are smeared across the walls and floor. The gates hang open at uneven angles.
The building has been decorated with a French tapestry.

There is a group of seven zombies here.

There is a dead body here.

You lose your footing on the ruined building, and fall to the street below, injuring yourself.

With some difficulty, you manage to close the gates to the base.

You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 56 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 52 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 48 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 44 HP.

You clear a body out of the building.

You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 40 HP.You fire your shotgun at the zombie for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 32 HP.You fire your shotgun at the zombie for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 24 HP.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 20 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 16 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 12 HP.You fire your shotgun at the zombie for 10 damage. Their flak jacket absorbs 2 points of that damage. They take a Headshot and die.

You clear a body out of the building.


Thursday, April 9, 2009

still inside Fort Creedy armoury...

You are inside Fort Creedy armoury, a small grid of concrete tunnels running under the military base. The majority of its shelves and lockers have been cleared. Thick trails of dried, smeared blood run across the walls and floor. The building has been very heavily barricaded. Also here are ZaneW666 (44HP) and James Eastgate (60HP).

A portable generator has been set up here. It is running.

Somebody has spraypainted You have entered the lair of 1111 onto a wall.

Since your last turn:

inside Fort Creedy armoury

You are inside Fort Creedy armoury, a small grid of concrete tunnels running under the military base. The majority of its shelves and lockers have been cleared. The shelves and weapon lockers have been smashed and twisted into ruined wreckage. A thin layer of dust covers the debris. Thick trails of dried, smeared blood run across the walls and floor. The building's doors have been secured. Also here are ZaneW666 (34HP) and Dirk Dirka (55HP).

A portable generator has been set up here. It is running.

Somebody has spraypainted 7/04 4:00 GMT taked back by commi gang onto a wall.

There are four zombies here.

You fire your shotgun at the zombie for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 2 HP.

You fire your shotgun at the zombie for 10 damage. They take a Headshot and die.

Exhausted, you can go no further.

You have run out of Action Points.

Monday, April 6, 2009

Squadron1111Journey Unto The Dark

You are standing in City Zoo.

Somebody has spraypainted Squadron1111Journey Unto The Dark onto a wall.

You spray Squadron1111Journey Unto The Dark here. Your spraycan hisses and runs out.

Wednesday, April 1, 2009

the rain stopped

The zombie lost its grip.

You are inside the Flooks Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been very strongly barricaded. Also here are SMITTY117 (35HP), Monkey Trouble (46HP), blue sam3 (56HP), GraceJones (60HP), Astara (56HP), oblivion2k (60HP), Hunton (60HP), IamMedic (60HP), jenna green (60HP), LabTech28 (60HP), Ekeelo (56HP), Lick Gun Smoke Zed (56HP), danmal (56HP), Dakarn Enero (56HP), GeneralMeurow (56HP), Podman (56HP), SneakyWhasat (56HP), Ledaeth (53HP), NaughtyTreeBob (56HP), PoisoN DeLuxe (56HP), pockypmp (56HP), Arkham Black (56HP), iz tim (56HP), 4NAK8R (56HP) and Jayne M Cobb (60HP).

A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 27.47 MHz. The building has been decorated with eight conceptual paintings, three fire-damaged paintings and two torn paintings.

Somebody has spraypainted In case of emergency: Cades, Heal, Kill, Dump. onto a wall.

There are two zombies here. You recognise a zomhie.

Since your last turn:

  • Jayne M Cobb killed a zombie. (18 minutes ago)
  • A zombie brought down the last of the barricades. (12 minutes ago)
  • Philip Oliver Holes began to rebuild the barricades, using a whiteboard. (12 minutes ago)
  • The zombie grabbed hold of you! (12 minutes ago)
  • A zombie clawed at you for 3 damage. (11 minutes ago) ...and again. ...and again. ...and again. ...and again.
  • Philip Oliver Holes broadcast "break-in at Flooks, 2 z's inside" from here, on 27.47 MHz. (11 minutes ago)
  • A zombie clawed at you for 3 damage. (11 minutes ago) ...and again.
  • The zombie lost its grip. (11 minutes ago)
  • A zombie clawed at you for 3 damage. (11 minutes ago)
  • The zombie grabbed hold of you! (11 minutes ago)
  • A zombie clawed at you for 3 damage. (11 minutes ago) ...and again.
  • The zombie lost its grip. (11 minutes ago)
  • A zombie clawed at you for 3 damage. (11 minutes ago)
  • The zombie grabbed hold of you! (11 minutes ago)
  • A zombie clawed at you for 3 damage. (11 minutes ago) ...and again.
  • You were killed by a zombie. (11 minutes ago)

You are dead.

seige at Flooks Building

You are inside the Flooks Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been quite strongly barricaded. Also here are SMITTY117 (43HP), Monkey Trouble (46HP), blue sam3 (56HP), GraceJones (60HP), Astara (56HP), oblivion2k (60HP), Hunton (60HP), IamMedic (60HP), jenna green (60HP), LabTech28 (60HP), Ekeelo (56HP), Lick Gun Smoke Zed (56HP), danmal (56HP), Dakarn Enero (56HP), GeneralMeurow (56HP), Podman (56HP), SneakyWhasat (56HP), Ledaeth (53HP), NaughtyTreeBob (56HP), PoisoN DeLuxe (56HP), pockypmp (56HP), Arkham Black (56HP), iz tim (56HP) and 4NAK8R (56HP).

A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 27.47 MHz. The building has been decorated with eight conceptual paintings, three fire-damaged paintings and two torn paintings.

Somebody has spraypainted In case of emergency: Cades, Heal, Kill, Dump. onto a wall.

There are three zombies here. You recognise Max1337.

Since your last turn:

  • 28.73 MHz: "Urban General, Urban General Come in over" (7 hours and 17 minutes ago)
  • 28.73 MHz: "Try using 26.15 for now - what do you need comrade?" (6 hours and 29 minutes ago)
  • 4NAK8R said "Thanx for the FAK Miss Green." (6 hours and 13 minutes ago)
  • 28.73 MHz: "bah well goes the neighborhood" (5 hours and 35 minutes ago)
  • 26.49 MHz: *crash* *static* *silence* (4 hours and 39 minutes ago)
  • NaughtyTreeBob said "I'd like to introduce SneakyWhasat to ENVY! Say hello :)" (3 hours and 54 minutes ago)
  • A zombie brought down the last of the barricades. (3 hours and 51 minutes ago)
  • spaz kid revivified a zombie. (3 hours and 27 minutes ago)
  • PoisoN DeLuxe began to rebuild the barricades, using an empty medical cabinet. (3 hours and 14 minutes ago)
  • 4NAK8R said "w00t! Welcome SneakyWhasat" (50 minutes ago)
  • 28.73 MHz: "What do you mean?" (38 minutes ago)
  • A zombie brought down the last of the barricades. (22 minutes ago)
  • You heard a loud groaning from very close by. (21 minutes ago) ...and again. (17 minutes ago)
  • Nightforge repaired the generator. (13 minutes ago)
  • Nightforge began to rebuild the barricades, using a sofa from the lobby. (13 minutes ago)
  • A zombie bit into you for 4 damage. (11 minutes ago)
  • The zombie's bite was infected! (You'll now take 1HP damage for every action you take, except speaking. Infection can be cured with a first aid kit.) (11 minutes ago)

  • You lost 1HP to your infection.

You fire your pistol at Max1337 for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 56 HP.

  • You lost 1HP to your infection.

You fire your pistol at Max1337 for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 52 HP.

  • You lost 1HP to your infection.

You fire your pistol at Max1337 for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 48 HP.

  • You lost 1HP to your infection.

You fire your pistol at Max1337 for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 44 HP.

  • You lost 1HP to your infection.

You fire your pistol at Max1337 for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 40 HP.

  • You lost 1HP to your infection.

You fire at Max1337 and miss.

  • You lost 1HP to your infection.

You fire your pistol at Max1337 for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 36 HP.

  • You lost 1HP to your infection.

You fire your pistol at Max1337 for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 32 HP.

  • You lost 1HP to your infection.

You fire at Max1337 and miss.

  • You lost 1HP to your infection.

You fire at Max1337 and miss.

  • You lost 1HP to your infection.

You fire your shotgun at Max1337 for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 24 HP.

  • You lost 1HP to your infection.

You fire your shotgun at Max1337 for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 16 HP.

  • You lost 1HP to your infection.

You fire your shotgun at Max1337 for 10 damage. Their rotten flesh absorbs 2 points of that damage. They drop to 8 HP.

  • You lost 1HP to your infection.

You fire your pistol at Max1337 for 5 damage. Their rotten flesh absorbs 1 point of that damage. They drop to 4 HP.

  • You lost 1HP to your infection.

You fire your pistol at Max1337 for 5 damage. Their rotten flesh absorbs 1 point of that damage. They take a Headshot and die.

  • You lost 1HP to your infection.

You clear a body out of the building.