Friday, April 10, 2009

The gates hang open at uneven angles...

You are inside Fort Creedy gatehouse, standing beneath an overhang from the military complex's main wall. The building has been completely ransacked, and has fallen into ruin. Thick trails of blood are smeared across the walls and floor. The gates hang open at uneven angles.
The building has been decorated with a French tapestry.

There is a group of seven zombies here.

There is a dead body here.

You lose your footing on the ruined building, and fall to the street below, injuring yourself.

With some difficulty, you manage to close the gates to the base.

You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 56 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 52 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 48 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 44 HP.

You clear a body out of the building.

You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 40 HP.You fire your shotgun at the zombie for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 32 HP.You fire your shotgun at the zombie for 10 damage. Their flak jacket absorbs 2 points of that damage. They drop to 24 HP.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 20 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 16 HP.You fire at the zombie and miss.You fire your pistol at the zombie for 5 damage. Their flak jacket absorbs 1 point of that damage. They drop to 12 HP.You fire your shotgun at the zombie for 10 damage. Their flak jacket absorbs 2 points of that damage. They take a Headshot and die.

You clear a body out of the building.


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